Hi, my name is Ole Josefsen and I am a highly passionate, 3D artist and lead. Currently, I am at Tarsier Studios as the Lead Asset Artist. I got my bachelor's in Computer Graphic Arts at "The Animation Workshop" in Denmark. I have always been quite technical and as such, I have a solid understanding of most pipelines. I always stretch myself to reach the highest quality standards and to tell interesting stories in my environments.
Skills
3D ModelingDigital SculptingPBR TexturingShadingEnvironment ModelingProp ModelingSet DesignLightingPhysically Based RenderingTech ArtistProblemsolving
Software proficiency
Maya
Substance 3D Painter
Substance 3D Designer
Unreal Engine
ZBrush
Perforce
Snowdrop
Photoshop
V-Ray
Mari
Arnold
Nuke
Productions
Video Game
REANIMAL
Year
2023
Role
Lead Asset Artist
Company
Tarsier Studios
Video Game
Little Nightmares 2
Year
2021
Role
3D Artist
Company
Tarsier Studios
Video Game
The Settlers
Year
2019
Role
Environment and Prop Artist Intern
Company
Ubisoft Blue Byte
Video Game
Burning Daylight
Year
2018
Role
Technical Art Director and CG Generalist
Company
The Animation Workshop
Video Game
Samsung Snowboard VR
Year
2018
Role
Environment and Prop Artist
Company
MPC
Commercial / Advertisement
Fin City
Year
2017
Role
Pipeline Supervisor and CG Generalist
Company
Plastic Change
Experience
Lead Asset Artist at Tarsier Studios
Malmö, Sweden
July 2022 - Present
3D Artist at Tarsier Studios
Malmö, Sweden
April 2020 - July 2022
Junior Asset Artist at Tarsier Studios
Malmö, Sweden
March 2019 - April 2020
Environment Artist - Intern at Ubisoft Blue Byte
Düsseldorf, Germany
August 2018 - December 2018
Tech Artist - Intern at MPC
London, United Kingdom
July 2017 - September 2017
During my summer internship at MPC - London I worked across a number of VR and AR pieces. I was responsible for creating several highly optimized environments using both Unreal Engine and Unity.